Unity Tutorial 02 I found this tutorial very enjoyable, and going into this tutorial I felt a lot more confident about Unity than I did before prior, going into it the first time in Unity Tutorial 01. This software wasn't as confusing at all anymore and I got a hang of the mechanics. The only issue I found with this is that I had to be very precise with my coding in the Visual Studios application that's because just like coding itself being in Dreamweaver or in Brackets every little detail in the code you are writing has to be spot on when it comes to actually make the game work smoothly and properly and I did run into a few issues working the horizontal inputs and vertical inputs of the tutorial. But in the end, I eventually made the vehicle move forward and backward with the Arrow keys and also be able to rotate it without an issue. Challenge 1 Plane Programming For this tutorial, it wasn't really a tutorial but more of a challenge and this was a p...
Unity Tutorial 01 This was a whole different experience for me, I never thought that I would be able to get the hang of Unity but I did. The tutorials were clear, very easy to follow, and precise. I went into the Unity tutorial completely overwhelmed and oblivious to the menu, the buttons, and the functionality of the application but going through the tutorials on the Unity Website made things a lot easier and I followed step by step on how to do the first lesson. I learned a lot from the first lesson that I took and it was a lot about learning how to make a Driving Simulator. I learned how to make a new Folder, new Assets, adding vehicles and obstacles, and how to make those vehicles move forward and to make the obstacles move by having the vehicle crashing into them. Another thing I learned was how to adjust the camera view of the Player view of the game, I learned how to test the game out and look at the game view and scene view of the project. I also saw that we got to w...
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